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MiloticMaster

68 Game Reviews

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This is...

Clearly a very intricate game with a lot of thought that has gone into it. The loading times can get on your nerves sometimes (actually quite often) but when you start playing you cannot fathom how deep the game is. Delving into secrets and philosophical questions of the body, mind and spirit, this game challenges not only your physic solving skills but your thoughts on death, life and beyond. The art is simple and very clever for the backgrounds needed, the game seems to have an community that you can somewhat interact with (still exploring this), and I can't wait until the end of the end.

Good game!

Why are the citizens standing on the rooftops anyway! Go to a bomb shelter or something!!!
Lol, but anyway, great game, I only feel lucky that you gave me a small screen so that I could move fast enough. The Gameplay is very good, trying to fire beams and move fast enough to save everyone is a true challenge. The animation makes it better, you know one of your shields are down because you hear the signature "Ahhh!!!" and watch people fly across the screen. No obvious glitches that I've found, and even thing seems to work perfectly.
However though, the music does get annoying after a while... It sounds like one of those old retro games and it repeats way too often. The art is surprising lacking though... it would do well in an animation but for a game its merely ok... the lines need to be polished a bit with sharper colours, like the simple graphics of Diepix Arena 2.
I also sort of agree with TJCom, the game could use a pause button but since the levels are so short its not as necessary. So to recap, great game, but needs slightly better graphics and suited music.

OMG

Best freaking game ever. So many methods, different concepts, different jokes, it's marvelous. The Missingno reference sent me into a 10 min laughter seizure, if you could call it that. Brilliant gameplay, animation, jokes, it scores a 1000% on the awesomeness scale.

PuffballsUnited responds:

That fail is my favorite. :)

~Funny~

The characters make this game awesome, the gorilla is so clueless and the monkeys are so daring... The gameplay is flawless, and the suspense of getting caught and the small animations keep you interested. However, I do feel that there's not enough, even though you are trying to get a high score by moving as many bananas' as possible there is little motivation to continue playing after the first couple of tries. Would suggest extra modes, such as 1,2,3 monkeys, other time modes and such.
Note: Holding the mouse to start and continue passing bananas, tap one to move a banana to the next monkey/bag.

Great game!

Some nice level design, basic story (or purpose as some people call it), and the gameplay was good but glitchy sometimes. Finished the game in about 15mins, but I hit a snag though... after lv25 (I think) there was no 'play next' button but it still said 'press space to continue', so I did. The game froze up on me; it shows RESTART, MENU AND SFX ON but nothing except the background (which btw, is a really great background, you put a lot of detail into that, and is it glowing? Or are the demons getting to me?) anyway, its probably that the game tried to go to a level that isn't there, my fault but still something small to fix.
(btw the 9/10 is for the smaller glitches, like the shadow not jumping sometimes or other stuff like the shadow teleported when a box crushes it downwards)

mrDN responds:

Thanks, I'll fix it.

I only wish...

That you could teach the dog to hunt.

Pretty cool

Would love to see it expanded and moves added! (Also, will there be battles instead of an interactive platform world?)

Resubmittion

This is just a resubmittion of your old game without any obvious improvement.
Besides that, it's a well thought out game, but the gameplay is terrible.
Gameplay: You can only move forwards and backwards, making the game too simple and repetitive. Because you use the space bar to kick off, people (like me) assume that you use the spacebar every time to kick back, causing them to jump, and lose the ball each time. You only kick back when you DONT DO ANYTHING, which is really unrealistic and boring. If you move forward, you also lose the ball. You have no control over the power or pitch of the ball, which makes kicking unpredictable and annoying. Also, the AI is rather stupid, all I have to do is move to center court and shoot, and the AI moves forward, and knocks the ball to center court.
However, overall the game is pretty good. The upgrades and other stuff are well presented, however most people don't notice this because the gameplay is annoying. The matches and other stuff are good, the graphics are appealing, if it wasn't for the gameplay it would be a great game. The concept is good too, I have always wanted to play football on a tennis court but in reality footballs dont bounce that much.

So sweet!

The game is so nice to play... so colourful and unique... and the menu design is genius, the way everything moves is so smooth and the AI is simple but not stupid.
The game mechanics are accurate and smooth, I love the way things bounce off walls properly. The music is great, and there are no obvious glitches. I wish I could make games like this...

TheAwsomeOpossum responds:

Yay! Thanks... hehe... yeah... I am not good at complex stuff... so I just used simple... I guess it turned out good =).

Actually... to be quite honest, I think you are probably a better programmer than I am XD. I'm still very much a n00b... it'll take me a while to get into the jist of how things are done... but oh well XD.

Thanks again =D.
TAO

OMG, I played this for 2 hrs...

Wow, totally awesome game, the puzzles kept me amused and challenged the entire time... some where really easy but some of them really got me... The ending was pretty cool, but kind of expecting to a sense... And why is there so much Latin??? Anyway, great game, kudos.

Pretty lazy. Don't expect too much from me.

Tobe @MiloticMaster

Age 30, Male

Student...

Bishop McGuiness High School

Random Thoughts section.

Joined on 10/26/10

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